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Temple Solitaire
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Devlog
v1.5 – new Temple variant, Android build
November 30, 2023
by
Blueeyedrat
1
Updates Added Android build w/ APK file Changed Windows and Linux builds from 64-bit to 32-bit (hopefully this will fix some compatibility issues) Renamed Temple Basic game mode to Temple - All Pairs...
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v1.4 – new art, small tweaks, code updates
September 11, 2022
by
Blueeyedrat
Updates Added new keyboard shortcut: number keys 1–8 (for Romania, 1–6 ) to quick-select a card or column. When quick-selecting multiple cards, the first input selects the whole playable stack, ad...
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v1.3 – Mac and Linux builds
August 14, 2022
by
Blueeyedrat
2
So for about a year now I've been working full-time as a mobile game programmer, so I haven't had as much time for personal projects like this. I would like to keep making content, though, even if it'...
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v1.2 – saved settings, touchscreen support
June 28, 2021
by
Blueeyedrat
Updates Options (deck, game mode, audio, etc.) are now saved on exit and loaded on game start (except for the background, which is picked at random) "Click to select card/column" function should now w...
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v1.1 – Temple Basic, Romania, minor fixes
June 12, 2021
by
Blueeyedrat
New game modes Temple Basic: An easier variant of Temple with a relaxed rule for moving card stacks. (I tested out a harder variant as well, but it results in too many unwinnable games.) Romania: A re...
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v1.0 + update plans
June 09, 2021
by
Blueeyedrat
Welcome to Temple Solitaire! I've been meaning to get back into the game dev groove, and I've been holding on to this particular card game concept for a little while, so I learned Godot and put this t...
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